Yep, another quicke.
This one was done under a day (few hours even), and I like it the most. It's a gread 3D first-person maze engine just like in the first Phantasy Star, and still completely programable, just check out the examples and the readme file for more info.
http://filebin.ca/fqmez/DungeONv0.20b.zip
Thursday, July 24, 2008
Wednesday, July 23, 2008
VisTAI - Day 2
Well, here's more bugfixes, an update to the demo game (TAAOE) and a new version of the VisTAI Graphic Tool.
http://filebin.ca/gvoddm/VisTAIv0.30b.zip
Eric out.
http://filebin.ca/gvoddm/VisTAIv0.30b.zip
Eric out.
Tuesday, July 22, 2008
VisTAI - Day 1
Alright! So I remade MaiTAI from scratch and now added graphics to it. Yes! Graphics! Just like Thy Dungeonman III, if you know it.
MaiTAI games are compatible, just rename all [MAITAI] or [MAITAI ROOM] headers to [VISTAI] and [VISTAI ROOM], respectively.
http://filebin.ca/ednrcd/VisTAIv0.20b.zip
Eric out.
EDIT: The vtaigfx.exe included is outdated (forgot to compile the new one), so here's the new one:
http://filebin.ca/pczsmv/VTAIGFX.EXE
EDIT 2: Bugfixes. http://filebin.ca/qvuhtk/VisTAIv0.25b.zip
MaiTAI games are compatible, just rename all [MAITAI] or [MAITAI ROOM] headers to [VISTAI] and [VISTAI ROOM], respectively.
http://filebin.ca/ednrcd/VisTAIv0.20b.zip
Eric out.
EDIT: The vtaigfx.exe included is outdated (forgot to compile the new one), so here's the new one:
http://filebin.ca/pczsmv/VTAIGFX.EXE
EDIT 2: Bugfixes. http://filebin.ca/qvuhtk/VisTAIv0.25b.zip
MaiTAI - Day 87
Here's probably what will be the last release of MaiTAI, v1.10b, which has many bugfixes but is also buggy as hell.
For example, you can now use commas in your games, it won't break the line anymore, but take a GOOD LOOK at your code before running it on MaiTAI, or else it might go and enter an infinite loop or worse. Occasionally it'll just crash and close, it's really unstable, but I can say it's better than the lastest release down there. Anyways, here it is:
http://filebin.ca/yjazzg/MaiTAIv1.10b.zip
But, do not worry. A new program is on the works, which is just like MaiTAI from scratch, but with graphics! That's right! Soon you'll be using VisTAI! The games made in MaiTAI will only need some adjustments and conversions to be run with VisTAI, so hang onto your pants.
For example, you can now use commas in your games, it won't break the line anymore, but take a GOOD LOOK at your code before running it on MaiTAI, or else it might go and enter an infinite loop or worse. Occasionally it'll just crash and close, it's really unstable, but I can say it's better than the lastest release down there. Anyways, here it is:
http://filebin.ca/yjazzg/MaiTAIv1.10b.zip
But, do not worry. A new program is on the works, which is just like MaiTAI from scratch, but with graphics! That's right! Soon you'll be using VisTAI! The games made in MaiTAI will only need some adjustments and conversions to be run with VisTAI, so hang onto your pants.
Friday, July 18, 2008
MaiTAI - Day 83
MaiTAI is here again and finally on a stable release version!
From the Readme file:
v1.00 - Added "INV" command to gameplay, added universal action files,
bugfixes.
Check the sections 2.1 (Main File) and 2.2 (Rooms) of the Readme for more info.
Download here: http://filebin.ca/sjcen/MAITAIV1.zip
From the Readme file:
v1.00 - Added "INV" command to gameplay, added universal action files,
bugfixes.
Check the sections 2.1 (Main File) and 2.2 (Rooms) of the Readme for more info.
Download here: http://filebin.ca/sjcen/MAITAIV1.zip
Wednesday, July 16, 2008
ElectroChat
Hello again, today I bring you a different program: ElectroChat.
It's a tiny chatting program for 2 people made on Visual Basic, mostly just for Winsock test and fun.
http://filebin.ca/rgjpvk/Electrochat.zip
To serve:
Type your name in the "name" field, a port that is forwarded by your router (if you have one) and click serve.
To connect to a server:
Type your name in the "name" field, a port specified by the server on "port" and the server's ip on "ip", then click connect.
Enjoy!
Eric out.
It's a tiny chatting program for 2 people made on Visual Basic, mostly just for Winsock test and fun.
http://filebin.ca/rgjpvk/Electrochat.zip
To serve:
Type your name in the "name" field, a port that is forwarded by your router (if you have one) and click serve.
To connect to a server:
Type your name in the "name" field, a port specified by the server on "port" and the server's ip on "ip", then click connect.
Enjoy!
Eric out.
Tuesday, July 15, 2008
MaiTAI - Day 80
Yay, 80 days of MaiTAI development!
Added "WIN" and "LOSE" on main gameplay, statements are no longer case sensitive (thanks Y2k!), added %N and %G to desc statements, major SAVE command fix and minor bugfixes.
http://filebin.ca/drcgwj/MAITAI055b.zip
Eric out.
Added "WIN" and "LOSE" on main gameplay, statements are no longer case sensitive (thanks Y2k!), added %N and %G to desc statements, major SAVE command fix and minor bugfixes.
http://filebin.ca/drcgwj/MAITAI055b.zip
Eric out.
Monday, July 7, 2008
MaiTAI - Day 72
Here's a new version of MaiTAI, now with SAVE and LOAD functions.
http://filebin.ca/nsetgc/maitai050b.zip
http://filebin.ca/nsetgc/maitai050b.zip
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